"Full Steam Ahead"
Update 1.6.0

( 1.6.0 )

(15/6/2026)

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Improved tank track toggle behavior, holding the toggle key will no longer swap repeatedly
Added toggle / hold behavior option for Tank Tracks
Tank Tracks in toggle mode no longer deactivate high gear when not holding forward
Fixed Personal Shield Generator and Arcshield Cosmetic nodes relying on a legacy unlock
Fixed gizmos menu being open by default
Fixed Popup Integrity meter not changing colors correctly
Fixed 1x1 thrusters having a hitbox larger than 1x1
Added a basic new player tutorial
Defeated The Wiggles
Fixed garage test minimap being very out of scale
Account XP is actually granted now
New flux weaver model with animation
friend/report right click context available from in-match scoreboard; now featuring better UI
Fixed Confirm Requisition popup rebuilding incorrectly
Probably fixed Rivet Rifle being able to shoot through your own bot
Added Trial Bots to the gamemode selection menu
Added friends list button on the main menu
Added feedback buttons for the NextFest demo
Added some more transition screen art
Team bases now appear on the minimap
Added descriptions to server-hosted prefabs (starter bot, trial bots, etc)
Fixed a number of bugs with squad management
Added button to trigger invite-to-squad via Steam UI (for Steam build)
Adjusted wing and rudder animations
Adjusted wing drag equations slightly, reducing drag when flying straight ahead.
Improved stability for wings and rudders
Added extra passive vertical stability to vertical rudders to better manage uneven thrust

Added new Arcade Physics pass to wings and rudders
- Wings now have Banking and Momentum Redirection
- Banking takes effect when rolled to the side, providing a horizontal push to either side
- Momentum Redirection takes some speed that is bled during turns and redirects it along the new flight path, giving more 'oomph' to turns

Flat Wings have poor redirection but increased banking
Swept Wings have moderate banking and redirection, without excelling at either
Delta Wings have poor banking but increased redirection

- Mixing wing types mixes their arcade performance, which can improve or degrade both types of maneuvering
- Rudders do not contribute to or degrade arcade performance