"Smoking Gun"
Update 1.3.3

( 1.3a | 1.3.1 | 1.3.3 | 1.3.4 )

(06/01/2024)

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Weapons and movement:
 - Added hovers to the game.
 - Range finder added to appropriate crosshairs..
 - Updated Screenshake on Gauss, ELC and Rivet.
 - Autocannons now gain extra effective range based on bot velocity.
 - New SFX for Smoke Launcher.
 - Reworked Smokescreen secondary into the Smoke Launcher.

Rivet specific rework:
 - Semi-auto fire rate increased from 0.3 sec to 0.25 sec.
 - Automatic fire rate increased from 0.15 sec to 0.125 sec.
 - Automatic fire delay reduced from 0.75 sec to 0.5 sec.
 - Up to 0.15 seconds of input buffering on semi-auto firing.

Battle, build and bugfixes:
 - Fixed AP train not running.
 - Slowed trains from (30-120s) to (120-360s).
 - Fixed misplaced emissives on mine launchers.
 - VFX tweaks for capture points.
 - Miscellaneous big fixes and polish

Nothing new :( (I'm working on more, promise)